The KTN Creative team helps organisations interested in innovation in the Creative Industries to access funding, expert knowledge and to make powerful and diverse connections.
Our current focus in this area
Immerse UK brings together industry, researchers and research organisations, the public sector, entrepreneurs, innovators and end-users to support the UK in becoming the global leader in applications of immersive technologies: high-end visualisation, virtual, mixed, and augmented reality, haptics and other sensory interfaces with data.
Current Creative Industries funding opportunities
Knowledge transfer partnerships (KTP): 2022 to 2023, Round 3
Opens: 27/06/2022 Closes: 14/09/2022
The Knowledge Transfer Partnership (KTP) programme allows a UK registered business or not for profit organisation to partner with a UK education institution, research and technology organisation (RTO) or Catapult to deliver a specific, strategic innovation project.
Knowledge Assets Grant Fund: Explore, Expand, Extend
Opens: 15/07/2022 Closes: 15/12/2022
UK public sector organisations can apply for a share of up to £2.9 million to better exploit high-potential intangible assets. This funding is from the Knowledge Asset Grant Fund programme and delivered by the Government Office for Technology Transfer.
Scottish EDGE round 20
Opens: 20/07/2022 Closes: 23/08/2022
Having already invested £20 million into over 500 businesses with entrepreneurial potential, the Scottish EDGE Awards round 20 opens in July 2022. Awards can be up to £100,000 per company.
Related Events and Recordings
Young Innovators Success Stories: Megan Jones, Curated Makers, North West
North-west based Megan Jones won the Young Innovators Award 2020/21 with her innovative ambition of curating local groups of micro-businesses and helping them access the UK’s biggest high-street chains.
Follow Innovate UK KTN on the latest Global Expert Mission in Immersive Technologies to Japan
From 22 June 2022, Innovate UK KTN travels to Japan to focus on potential markets for collaboration in Immersive Technologies.